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  • βœ‡Daring Fireball
  • Memory, They Say, Is the First Thing to Go
    Welp, turns out I wrote an entire post about the Control-scroll zoom-in-and-out feature all the way back in 2006, when it was a new feature in Mac OS X 10.4 Tiger. Somehow, between 2006 and last year, I completely forgot about it. I don’t think it helps that the settings moved from the Mouse panel to the Zoom sub-section inside Accessibility. But I’ve used it so much in the last year, since rediscovering it, that I can’t believe I ever forgot it. Anyway, after I posted about i
     

Memory, They Say, Is the First Thing to Go

13 April 2026 at 23:46

Welp, turns out I wrote an entire post about the Control-scroll zoom-in-and-out feature all the way back in 2006, when it was a new feature in Mac OS X 10.4 Tiger. Somehow, between 2006 and last year, I completely forgot about it. I don’t think it helps that the settings moved from the Mouse panel to the Zoom sub-section inside Accessibility. But I’ve used it so much in the last year, since rediscovering it, that I can’t believe I ever forgot it. Anyway, after I posted about it earlier today, a few people told me they could swear they learned about it here, long ago. They were right!

  • βœ‡Daring Fireball
  • Apple Frames 4
    Federico Viticci: Today, I’m very happy to introduce Apple Frames 4, a major update to my shortcut for framing screenshots taken on Apple devices with official Apple product bezels. Apple Frames 4 is a complete rethinking of the shortcut that is noticeably faster, updated to support all the latest Apple devices, and designed to support even more personalization options. For the first time ever, Apple Frames supports multiple colors for each device, allowing you to mix and match differ
     

Apple Frames 4

13 April 2026 at 23:55

Federico Viticci:

Today, I’m very happy to introduce Apple Frames 4, a major update to my shortcut for framing screenshots taken on Apple devices with official Apple product bezels. Apple Frames 4 is a complete rethinking of the shortcut that is noticeably faster, updated to support all the latest Apple devices, and designed to support even more personalization options. For the first time ever, Apple Frames supports multiple colors for each device, allowing you to mix and match different colored bezels for each framed screenshot; it also supports proportional scaling when merging screenshots from different Apple devices.

But that’s not all. In addition to an updated shortcut, I’m also releasing the Apple Frames CLI, an open source command-line utility that lets developers and tinkerers automate the process of framing screenshots directly from the Mac’s Terminal. And there’s more: the Apple Frames CLI is also designed to work with AI agents, and it comes with a Claude Code/Codex skill that lets coding agents take care of framing dozens or even hundreds of screenshots in just a few seconds, from any folder on your Mac.

David Smith:

I’ve been using this recently and it is super helpful. I must frame dozens of screenshots a week and always looking for more efficient workflows for it.

  • βœ‡Daring Fireball
  • Steven Soderbergh Twice Pitched James Bond Projects
    The Playlist: The first pitch, he said, goes back to 2008, and it was already pretty radical by Bond standards. “I had pitched in 2008 the idea to Barbara Broccoli of a parallel franchise,” Soderbergh said. “Set in the ’60s, R-rated, violent, sexy. Fictional backstory to real historical events, different actor, different universe.” [...] That version was designed to open up a different, more lo-fi, stripped-down, and cost-effective way of making Bond movies, b
     

Steven Soderbergh Twice Pitched James Bond Projects

14 April 2026 at 00:30

The Playlist:

The first pitch, he said, goes back to 2008, and it was already pretty radical by Bond standards. “I had pitched in 2008 the idea to Barbara Broccoli of a parallel franchise,” Soderbergh said. “Set in the ’60s, R-rated, violent, sexy. Fictional backstory to real historical events, different actor, different universe.” [...]

That version was designed to open up a different, more lo-fi, stripped-down, and cost-effective way of making Bond movies, but not a replacement for them. “[It would be] cheaply made, where you get people like me, who are interested in that approach to do one of these things,” Soderbergh explained. “It’s just another lane that exists totally separate from the normal Bond movies.”

Broccoli and company, he said, were at least open enough to hear it out. “They were intrigued,” Soderbergh said. “But didn’t move forward.”

This hurts — it hurts to ponder what could have been.

  • βœ‡Daring Fireball
  • Glider Is Back in the Mac App Store
    John Calhoun, on Bluesky (and also a new blog): I re-made Glider some years back for MacOS/iOS. It broke at some point (perhaps an Apple change for Retina displays?) so I pulled it from the App Store. (Claude looked at the code — found some minor coordinate issues. Thanks!) Glider Classic for MacOS is back on. 11 years between version 1.0.4 and yesterday’s 1.1 looks like a long time. But when you consider that Calhoun shipped the original Glider back in 1988, th
     

Glider Is Back in the Mac App Store

14 April 2026 at 14:03

John Calhoun, on Bluesky (and also a new blog):

I re-made Glider some years back for MacOS/iOS. It broke at some point (perhaps an Apple change for Retina displays?) so I pulled it from the App Store.

(Claude looked at the code — found some minor coordinate issues. Thanks!) Glider Classic for MacOS is back on.

11 years between version 1.0.4 and yesterday’s 1.1 looks like a long time. But when you consider that Calhoun shipped the original Glider back in 1988, that puts things in perspective. If you’ve never used Glider, it remains an all-time great procrastination utility. There aren’t many Mac apps still in development from that era.

(Calhoun, you will recall, in addition to making a slew of early Mac games, went on to a long career as an engineer at Apple, where, amongst other things, he worked on Preview for many years. He now makes cool personal projects like SystemSix and this excellent model of the Pan Am Orion that was in some old movie.)

  • βœ‡Daring Fireball
  • Richard Moss’s 2010 Interview With John Calhoun on the Origins of Glider
    Richard Moss, back in 2010: John Calhoun’s Glider games hold a special place in the history of Mac gaming, acting almost as an icon of the platform through much of the 1990s. They spawned a hugely dedicated fan base, which produced a ridiculous amount of original content both for and about Glider — especially Glider 4 and Glider PRO, the later versions. I caught up with Calhoun over email recently, and quizzed him on the origins and development of the series. This
     

Richard Moss’s 2010 Interview With John Calhoun on the Origins of Glider

14 April 2026 at 16:20

Richard Moss, back in 2010:

John Calhoun’s Glider games hold a special place in the history of Mac gaming, acting almost as an icon of the platform through much of the 1990s. They spawned a hugely dedicated fan base, which produced a ridiculous amount of original content both for and about Glider — especially Glider 4 and Glider PRO, the later versions.

I caught up with Calhoun over email recently, and quizzed him on the origins and development of the series. This is the first part of that interview. Read on to discover where the idea for Glider originated, how the game came to exist, and how it dramatically altered Calhoun’s future.

Here’s the updated working link to part 2 of the interview, and to Moss’s feature story, “Dreaming of a Thousand-Room House: The History and Making of Glider”. The links to those pages in part 1 of the interview are both out of date and result in 404s.

Moss, of course, is the author of the excellent book The Secret History of Mac Gaming, which features an entire chapter on Calhoun and Glider, aptly titled “Quintessentially Mac”.

  • βœ‡Daring Fireball
  • John Calhoun on Steve Lemay
    Speaking of John Calhoun, he chimed in on a Hacker News thread last month regarding his experience working with Steve Lemay at Apple: I think Steve Lemay is a good guy. I kind of fought with him when I was an engineer, he was a young, new designer (at Apple). But I always respected his point of view — even when we argued. When Jobs came back to Apple in the latter 1990’s “Design” slowly came to have an outsized role. I was one half of the engineering t
     

John Calhoun on Steve Lemay

14 April 2026 at 19:26

Speaking of John Calhoun, he chimed in on a Hacker News thread last month regarding his experience working with Steve Lemay at Apple:

I think Steve Lemay is a good guy. I kind of fought with him when I was an engineer, he was a young, new designer (at Apple). But I always respected his point of view — even when we argued.

When Jobs came back to Apple in the latter 1990’s “Design” slowly came to have an outsized role. I was one half of the engineering team that owned Preview (the application) when Steve Lemay became a seemingly regular presence in the hallway. As the new “Aqua” UI elements arrived in the OS like the “drawer” and toolbar, Steve and his boss (forgetting his name right now — Greg Somebody?) were often making calls about our UI implementation.

I guarantee that was Greg Christie, who is in my opinion the least-known-but-most-missed person at Apple.

Steve Lemay insisted the drawer live on the right side of the window. This was inexplicable to me. I saw the layout of Preview as hierarchical: the left side of the content driving the right side. You click a thumbnail on the left (in the drawer) the window content on the right changes to reflect the thumbnail clicked on.

Steve said, no, drawer on the right.

“Why? Why the hell would we do that?”

Steve was quick: “The Preview app is about the content. The content is king.”

I admit that I still disagreed with him after the exchange, but I had a new respect for him as a designer because he was able to articulate a rationale for his decision. I suppose I was prejudiced to expect hand-waving from designers.

It’s a good sign when you lose an argument but gain respect for those arguing the opposing side. (And, Calhoun notes, the Preview sidebar eventually did move to the left, after split views replaced drawers in AppKit.)

(Addendum: Steve also invented the early Safari URL text field that also doubled as a progress bar. Instant hate from me when I saw it: it was as if the text of the URL you entered was being selected as the page loaded. So I’m old-school and Steve had some new ideas…)

I had the same reaction as Calhoun when I first wrote about Safari, two days after it was announced and released as a public beta at Macworld Expo in January 2003. (That was a year before I created Markdown, so I had to edit raw HTML just now to update a few broken links to working versions at the Internet Archive.) I wrote then:

Progress Bar Behind Location Field
Hideous. It looks like partially-selected text. Please scrap it.

But by 2009, reviewing the public beta of Safari 4, I had changed my mind, and admitted I was wrong in my initial assessment of the progress-bar-in-location-field combo control:

But I quickly grew accustomed to it, and soon grew to miss it when using other browsers. It was, I soon decided, a damn clever way to show progress in a way that was prominent while the page was actually loading, and without taking up any additional space on the screen after loading was complete.

That innovation is a nice feather in Lemay’s cap.

  • βœ‡Daring Fireball
  • Amazon to Acquire Globalstar, Announces Agreement With Apple to Continue Service for iPhone and Apple Watch
    Amazon: Today Amazon.com, Inc. and Globalstar, Inc. announced that they have entered into a definitive merger agreement under which Amazon will acquire Globalstar, enabling Amazon Leo to add direct-to-device (D2D) services to its low Earth orbit satellite network and extend cellular coverage to customers beyond the reach of terrestrial networks. In addition, Amazon and Apple announced an agreement for Amazon Leo to power satellite services for iPhone and Apple Watch, including Emergency SOS
     

Amazon to Acquire Globalstar, Announces Agreement With Apple to Continue Service for iPhone and Apple Watch

14 April 2026 at 19:34

Amazon:

Today Amazon.com, Inc. and Globalstar, Inc. announced that they have entered into a definitive merger agreement under which Amazon will acquire Globalstar, enabling Amazon Leo to add direct-to-device (D2D) services to its low Earth orbit satellite network and extend cellular coverage to customers beyond the reach of terrestrial networks. In addition, Amazon and Apple announced an agreement for Amazon Leo to power satellite services for iPhone and Apple Watch, including Emergency SOS via satellite. [...]

Greg Joswiak, quoted in Amazon’s press release:

“Apple and Amazon have a long and proven track record of working together through Amazon’s core infrastructure services, and we look forward to building on that collaboration with Amazon Leo. This ensures our users will continue to have access to the vital satellite features they have come to rely on, including Emergency SOS, Messages, Find My, and Roadside Assistance via satellite, so they can stay safe and connected while off the grid.”

The Verge’s headline catches my initial reaction: “Apple and Amazon Are Teaming Up to Challenge Starlink’s Smartphone Ambitions”. Apple owned a 20 percent stake in Globalstar, so they were more than a bystander. But I think the deal speaks to the fact that amongst the tech titans, Apple and Amazon are more allies than rivals.

  • βœ‡Daring Fireball
  • Google Will Finally Begin Punishing Sites for Back-Button Hijacking in June
    Google, on their Search Central Blog: Today, we are expanding our spam policies to address a deceptive practice known as “back button hijacking”, which will become an explicit violation of the “malicious practices” of spam policies, leading to potential spam actions. What is back button hijacking? When a user clicks the “back” button in the browser, they have a clear expectation: they want to return to the previous page. Back button hijacking breaks this
     

Google Will Finally Begin Punishing Sites for Back-Button Hijacking in June

14 April 2026 at 20:25

Google, on their Search Central Blog:

Today, we are expanding our spam policies to address a deceptive practice known as “back button hijacking”, which will become an explicit violation of the “malicious practices” of spam policies, leading to potential spam actions.

What is back button hijacking?
When a user clicks the “back” button in the browser, they have a clear expectation: they want to return to the previous page. Back button hijacking breaks this fundamental expectation. It occurs when a site interferes with a user’s browser navigation and prevents them from using their back button to immediately get back to the page they came from. Instead, users might be sent to pages they never visited before, be presented with unsolicited recommendations or ads, or are otherwise just prevented from normally browsing the web.

Why are we taking action?
We believe that the user experience comes first. Back button hijacking interferes with the browser’s functionality, breaks the expected user journey, and results in user frustration.

Good for Google to penalize sites playing such dirty tricks, but, if they believe the user experience comes first, why are they only addressing this now in 2026? Here’s a Reddit thread from 15 years ago: “Why the fuck do websites hijack the back button? Its fucking annoying”. And why are they waiting until June to enforce it? Penalize these dickheads now.

I don’t see much back-button hijacking personally, perhaps because I don’t visit sketchy websites, but this entire issue only exists because of JavaScript. If web pages were documents, this wouldn’t even be possible.

  • βœ‡Daring Fireball
  • Apple Has Hidden the Pre-Creator-Studio Versions of Keynote, Numbers, and Pages in the Mac App Store
    Ryan Christoffel, 9to5Mac: On the iPhone and iPad, Apple made the new Creator Studio features available as updates to the existing App Store releases. On the Mac though, the rollout was a lot more confusing. Apple kept the old iWork apps for Mac available on the App Store and launched entirely separate iWork versions with the Creator Studio features. Starting today, though, that oddity is no more. Per Aaron Perris, Apple has officially removed the old Pages, Keynote, and Numbers apps from
     

Apple Has Hidden the Pre-Creator-Studio Versions of Keynote, Numbers, and Pages in the Mac App Store

14 April 2026 at 21:07

Ryan Christoffel, 9to5Mac:

On the iPhone and iPad, Apple made the new Creator Studio features available as updates to the existing App Store releases.

On the Mac though, the rollout was a lot more confusing. Apple kept the old iWork apps for Mac available on the App Store and launched entirely separate iWork versions with the Creator Studio features. Starting today, though, that oddity is no more. Per Aaron Perris, Apple has officially removed the old Pages, Keynote, and Numbers apps from the App Store.

If you’ve previously downloaded these apps, you’ll still find them in your download history and can re-download from there. But new users will only see one option on the App Store: the Creator Studio-compatible apps.

One reason — perhaps the reason? — this was necessarily more complex on MacOS is that the iWork apps used to have different bundle identifiers on iOS and Mac. On the Mac, the old (classic?) version of Keynote has the bundle identifier com.apple.iWork.Keynote. On iOS, it was always just com.apple.Keynote, without the iWork part. To make the single-subscription bundle work across both platforms, Apple seemingly needed to unify the bundle IDs, and they unified them using the iOS versions, sans the iWork part. The new Creator Studio versions of the Mac apps now have the same bundle IDs as the iOS versions. You can see this using Terminal, if, like me, you currently have both versions of these apps installed side-by-side:

% mdls -name kMDItemCFBundleIdentifier -r \
    /Applications/Numbers.app 

Result: com.apple.iWork.Numbers

% mdls -name kMDItemCFBundleIdentifier -r \
    /Applications/Numbers\ Creator\ Studio.app

Result: com.apple.Numbers

You can also see from the above that while the display names for the new versions remain just “Keynote”, “Numbers”, and “Pages”, the actual names of the .app bundles in the file system are now “Keynote Creator Studio.app”, “Numbers Creator Studio.app”, and “Pages Creator Studio.app”. That’s how two apps that both appear to have the same name can exist next to each other in the same Applications folder.

I’ll leave the final word to Basic Apple Guy:

Goodbye Keynote, Numbers, and Pages, and long live Keynote: Design Presentations, Numbers: Make Spreadsheets, and Pages: Create Documents

  • βœ‡Daring Fireball
  • Speaking of Tips
    The Houston Chronicle: Kristin Tips, the longtime presiding officer of the embattled Texas Funeral Service Commission, is no longer on the board. “Governor Abbott appreciates Kristin Tips’ service,” Andrew Mahaleris, Abbott’s press secretary, said in an email Tuesday. “An announcement on a replacement will be made at a later date.” [...] Tips, who has run San Antonio’s prestigious Mission Park Funeral Chapels, Cemeteries & Crematories with her
     

Speaking of Tips

14 April 2026 at 21:19

The Houston Chronicle:

Kristin Tips, the longtime presiding officer of the embattled Texas Funeral Service Commission, is no longer on the board. “Governor Abbott appreciates Kristin Tips’ service,” Andrew Mahaleris, Abbott’s press secretary, said in an email Tuesday. “An announcement on a replacement will be made at a later date.” [...]

Tips, who has run San Antonio’s prestigious Mission Park Funeral Chapels, Cemeteries & Crematories with her husband, Dick Tips, was appointed to the board by the governor in 2017 and made the presiding officer in May 2024. Tips did not respond to a request for comment.

I don’t have any questions for her, but I have at least one for her husband.

  • βœ‡Daring Fireball
  • On the Name of Apple’s Foldable iPhone
    Tim Hardwick, last week at MacRumors: Apple’s first foldable iPhone may not carry the speculative media-derived “Fold” branding after all, according to Chinese leaker Digital Chat Station. In a new post on Weibo, the oft-accurate leaker claimed that Apple’s book-style foldable could launch as the “iPhone Ultra.” Meanwhile, domestic Chinese manufacturers are allegedly deciding whether to follow Apple’s lead by tentatively branding their own upcoming
     

On the Name of Apple’s Foldable iPhone

14 April 2026 at 21:46

Tim Hardwick, last week at MacRumors:

Apple’s first foldable iPhone may not carry the speculative media-derived “Fold” branding after all, according to Chinese leaker Digital Chat Station. In a new post on Weibo, the oft-accurate leaker claimed that Apple’s book-style foldable could launch as the “iPhone Ultra.” Meanwhile, domestic Chinese manufacturers are allegedly deciding whether to follow Apple’s lead by tentatively branding their own upcoming foldables as “Ultra” models, but likely with a lighter price tag — Apple’s version is expected to cost between $2,000 and $2,500.

I have no inside knowledge about what Apple plans to name this device, but I’ll eat my proverbial hat if they name it “iPhone Fold”. That name is so dumb it’s what Samsung calls their foldables. You don’t name a device for what it does, you name it for what it connotes. A good name conveys feeling, not just function. “iPhone Ultra” or “iPhone Max” would both work, and Ultra sounds more luxe. So while unsurprising, that’s probably the best bet, even without the reliable word of Mr. Digital Chat Station.

But if you want my take on a wildcard name, one with some history, how about “iPhone Duo”?

  • βœ‡Daring Fireball
  • Fraudulent Cryptocurrency App in Mac App Store Stole $9.5 Million From 50-Some Users
    Molly White, at Web3 Is Going Just Great: After a fake version of the Ledger cryptocurrency wallet app made it onto the normally highly curated Apple App store, customers lost $9.5 million dollars to the malicious product. Believing it was a genuine Ledger product, people entered their seed phrases into the app, then discovered their wallets were immediately drained. One victim, a musician who goes by G. Love, wrote: “I lost my retirement fund in a hack/Scam when I switched my Ledger
     

Fraudulent Cryptocurrency App in Mac App Store Stole $9.5 Million From 50-Some Users

14 April 2026 at 22:06

Molly White, at Web3 Is Going Just Great:

After a fake version of the Ledger cryptocurrency wallet app made it onto the normally highly curated Apple App store, customers lost $9.5 million dollars to the malicious product. Believing it was a genuine Ledger product, people entered their seed phrases into the app, then discovered their wallets were immediately drained.

One victim, a musician who goes by G. Love, wrote: “I lost my retirement fund in a hack/Scam when I switched my Ledger over to my new computer and by accident downloaded a malicious ledger app from the Apple store. All my BTC gone in an instant.” According to him, he lost 5.9 BTC (~$445,000).

The legit (if that adjective can be used for cryptocurrency apps) Ledger Live Mac app is only available as a direct download from Ledger’s website. They also do have an app in the App Store, but it’s iPhone-only.

  • βœ‡Daring Fireball
  • Screen Zooming on iOS and iPadOS
    Steven Troughton-Smith: If you want to pixel-peep on iOS or iPadOS, it also has the Zoom accessibility setting, and can be controlled via touch, keyboard, or trackpad. It works for display mirroring too, and has other options like a minimap and HUD (‘Zoom Controller’). These settings are in Settings → Accessibility → Zoom. I prefer switching the Zoom Region from the default Window Zoom (which gives you large magnifier glass window to drag around the screen) to Full S
     

Screen Zooming on iOS and iPadOS

15 April 2026 at 14:34

Steven Troughton-Smith:

If you want to pixel-peep on iOS or iPadOS, it also has the Zoom accessibility setting, and can be controlled via touch, keyboard, or trackpad. It works for display mirroring too, and has other options like a minimap and HUD (‘Zoom Controller’).

These settings are in Settings → Accessibility → Zoom. I prefer switching the Zoom Region from the default Window Zoom (which gives you large magnifier glass window to drag around the screen) to Full Screen Zoom, which is more like how zooming works on the Mac.

On iPadOS, you should go into the Keyboard Shortcuts panel (inside Accessibility → Zoom) and turn on Zoom with Scroll Wheel. This lets you zoom Mac-style, using the Control key, when you have a keyboard and trackpad/mouse connected.

(You can, of course, zoom on VisionOS too.)

  • βœ‡Daring Fireball
  • β˜… David Pierce Tried a Bunch of Android Phones and Then Bought an iPhone Again
    David Pierce, writing at The Verge (gift link): The Pixel 10 Pro solidified a feeling I’d been having through all of my tests: Android is a better operating system than iOS. [...] If all you got from your phone was the out-of-the-box experience, I’d have picked the Pixel. But unfortunately for Android, app stores exist. And the App Store absolutely wipes the floor with the Play Store. Lots of the apps I use every day — apps like Puzzmo, NotePlan, Mimestream,
     

β˜… David Pierce Tried a Bunch of Android Phones and Then Bought an iPhone Again

15 April 2026 at 15:40

David Pierce, writing at The Verge (gift link):

The Pixel 10 Pro solidified a feeling I’d been having through all of my tests: Android is a better operating system than iOS. [...]

If all you got from your phone was the out-of-the-box experience, I’d have picked the Pixel. But unfortunately for Android, app stores exist. And the App Store absolutely wipes the floor with the Play Store. Lots of the apps I use every day — apps like Puzzmo, NotePlan, Mimestream, and Unread — either don’t exist on Android at all or only exist as web apps. Most of the ones that do work on both platforms are better on iOS. And forget about the kind of handcrafted, small-developer stuff — apps like Acme Weather, Current, and Quiche, just to name a few recent favorites — that’s all over the App Store and absolutely nowhere to be found on Android.

Put aside your feelings on whether you agree “Android is a better operating system than iOS”. What’s interesting here is that Pierce, who thinks that’s true, still prefers the overall experience of iOS because the apps are so much better. I first wrote about this in 2010, in “Where Are the Android Killer Apps?”:

But, the thing I’ve noticed, eight months after returning a Nexus One I borrowed for six weeks from a friend, is that, well, I don’t seem to be missing much.

I’ve complained, numerous times, about the “how many total apps are in your store?” metric — the idea that Apple is “winning” because there are more iOS apps than there are apps for any other mobile platform. If quantity of app titles were all that mattered, we’d all be using Windows, not Mac OS X, right? Having the most apps matters, but having the best apps matters too. The sweet spot for a platform is to do well in both regards.

And then, more recently, in 2023, “Making Our Hearts Sing”:

I will offer another quote from Kubrick: “The test of a work of art is, in the end, our affection for it, not our ability to explain why it is good.”

Art is the operative word. Either you know that software can be art, and often should be, or you think what I’m talking about here is akin to astrology. One thing I learned long ago is that people who prioritize design, UI, and UX in the software they prefer can empathize with and understand the choices made by people who prioritize other factors (e.g. raw feature count, or the ability to tinker with their software at the system level, or software being free-of-charge). But it doesn’t work the other way: most people who prioritize other things can’t fathom why anyone cares deeply about design/UI/UX because they don’t perceive it. Thus they chalk up iOS and native Mac-app enthusiasm to being hypnotized by marketing, Pied Piper style.

What’s happened over the last decade or so, I think, is that rather than the two platforms reaching any sort of equilibrium, the cultural differences have instead grown because both users and developers have self-sorted. Those who see and appreciate the artistic value in software and interface design have overwhelmingly wound up on iOS; those who don’t have wound up on Android.

Apple would be wise to cultivate a further widening of this third-party software-quality gulf through radically improved developer relations, rather than attempting to squeeze additional rent from this advantage — which, while penny-wise in terms of juicing its App Store revenue in the near term, is ultimately pound-foolish in the way that it is souring developer sentiment.

The real goldmine isn’t that Apple gets a cut of every App Store transaction. It’s that Apple’s platforms have the best apps, and users who are drawn to the best apps are thus drawn to the iPhone, Mac, and iPad. That edge is waning. Not because software on other platforms is getting better, but because third-party software on iPhone, Mac, and iPad is regressing to the mean, to some extent, because fewer developers feel motivated — artistically, financially, or both — to create well-crafted idiomatic native apps exclusively for Apple’s platforms.

Apple should focus its developer relations on cultivating that motivation, and trust that in the end that will continue to prove lucrative for Apple itself. They should do whatever it takes to make their cut of App Store transactions feel like a beneficial bargain to developers, not an oppressive tax.

Lisa Melton: β€˜Memories of Steve’ (and Memories of Safari’s Unique Page-Loading Indicator in Particular)

15 April 2026 at 19:54

Lisa Melton, who ran the team that created Safari, regarding her interactions with Steve Jobs:

When Steve asked you a question? You didn’t ramble and, whatever you did, you didn’t make up an answer. If you didn’t know, you just said that you didn’t know. But then you told him when you’d have an answer. Again, this was just good advice to anyone “managing up,” as they say.

This is A+ advice for dealing with anyone, period. If you don’t know, say “I don’t know.” So many people have a deep aversion to saying that. And if you can say “I don’t know, but I’ll find out in «some short amount of time here»”, say that.

Here’s the bit that’s relevant this week:

Steve didn’t like the status bar and didn’t see the need for it. “Who looks at URLs when you hover your mouse over a link?” He thought it was just too geeky.

Fortunately, Scott and I convinced Steve to keep the status bar as an option, not visible by default. But that meant we had a new problem. Where should we put the progress bar to indicate how much of the page was left to load?

Before, the progress bar lived inside the status bar. So we needed to find it a new home. We discussed all sorts of silly ideas including making it vertical along the edge of the window.

Remember, this was back in the day before the spinning gear or other smaller affordances were widely used to indicate progress. In the age of barber-pole blue Aqua, it had to be a bar.

The room got quiet. Steve and I sat side-by-side in front of the demo machine staring at Safari. Suddenly we turned to each other and said at the same time, “In the page address field!”

Smiles all around. Which I followed with, “I’ll have a working version of that for you by the end of the week.” Over-committing my engineering team, of course.

But I didn’t care. I had just invented something with the Big Guy. True, it was a trifle, but there’s no feeling like sharing even a tiny byline with Steve.

This of course, is contra John Calhoun’s offhand recollection (in a Hacker News thread last month) that Steve Lemay “also invented the early Safari URL text field that also doubled as a progress bar”. Melton is a direct source, so there’s no reason to doubt her recollection of having conceived of the idea alongside Steve Jobs. These recollections are not, of course, mutually exclusive — perhaps Lemay was a designer assigned to flesh out the idea, and Calhoun remembers him as a proponent of the idea.

Anyway, this whole essay from Melton just goes down like butter. So good.

  • βœ‡Daring Fireball
  • Sofa 5.0
    Shawn Hickman: A show you started last month. A book on your nightstand. A game you keep meaning to get back to. Finding something new is easy. Remembering where you left off is the hard part. Sofa 5 helps you keep track of this stuff. Progress rings show up on covers throughout the app so you can see where you stand at a glance. Your home screen shows what’s next with one-tap checkboxes to keep things moving. Five ways to track, depending on what fits: just enjoy with zero setup, t
     

Sofa 5.0

16 April 2026 at 00:36

Shawn Hickman:

A show you started last month. A book on your nightstand. A game you keep meaning to get back to. Finding something new is easy. Remembering where you left off is the hard part.

Sofa 5 helps you keep track of this stuff. Progress rings show up on covers throughout the app so you can see where you stand at a glance. Your home screen shows what’s next with one-tap checkboxes to keep things moving.

Five ways to track, depending on what fits: just enjoy with zero setup, tap to log, count pages, check off episodes, or keep a journal as you go. Pick one and switch anytime.

It’s a well-established cliché that no one ever finds the perfect to-do app or “task management system” unless they create it themselves. That’s certainly true for me (and resulted in my co-creating Vesper). Keeping track of things you want or need to do is too close to codifying how you think and remember things in your own mind, and we all think and remember in unique ways. We thus crave unique apps or systems to manage our tasks, ones that fit our minds just right. That’s why there are a zillion to-do apps, including a bunch that are actually good. And, these days, that’s why there are so many people creating their own personal to-do apps using AI coding systems.

Because media-tracking apps are just a subset of to-do apps, all the same things hold true for them. So, just like how I occasionally flit back and forth between general-purpose to-do apps, or become enamored with a new one, I’ve switched between several media-tracking apps over the years. These are apps where you keep lists of movies and shows you want to watch, books you want to read, and then log them, perhaps with notes or ratings, as you watch them.

It’s an endlessly fascinating app genre. Sofa is a really good example, one that I’ve used on and off for years. (Disclaimer: I started using Sofa when it was the weekly sponsor on DF back in 2022, but I’ve kept using it since then because it’s so good.) I’ve been using Sofa v5 for months now, including while it was in beta, and it is a big improvement to an already very good, very thoughtful app. A lot of people use general-purpose to-do apps to track movies and shows to watch, books to read, and games to play. Sofa 5 goes the other way, and expands what started as a dedicated media tracker into something you can use to track, well, anything you want to do.

Sofa is quite useful for free, and super useful with a paid subscription. If you’re even vaguely unsatisfied with your current app or system for tracking media to watch / read / play, you should check it out.

  • βœ‡Daring Fireball
  • So Close to Getting It
    David Pierce, last week in his Installer column/newsletter for The Verge, singing the praises of the version 5.0 update to Sofa (the praises of which I just sang): Sofa 5. A huge update to an Installerverse favorite, this app is now a great way to manage everything you want to watch, read, play, and even do IRL. I never quite made it stick when it was mostly just movies and shows, but now I think of it as like a Notion for my personal life. Apple devices only, alas, but boy do I love this a
     

So Close to Getting It

16 April 2026 at 01:00

David Pierce, last week in his Installer column/newsletter for The Verge, singing the praises of the version 5.0 update to Sofa (the praises of which I just sang):

Sofa 5. A huge update to an Installerverse favorite, this app is now a great way to manage everything you want to watch, read, play, and even do IRL. I never quite made it stick when it was mostly just movies and shows, but now I think of it as like a Notion for my personal life. Apple devices only, alas, but boy do I love this app.

Pierce, I just noted today, also just wrote a feature story at The Verge about his decision to buy a new iPhone — after trying an array of new Android phones and admitting to a (questionable, IMO) personal preference for Android over iOS — because there are so many better apps on iOS that don’t have equivalent-quality counterparts on Android. In that earlier piece, Pierce wrote:

Lots of the apps I use every day — apps like Puzzmo, NotePlan, Mimestream, and Unread — either don’t exist on Android at all or only exist as web apps. Most of the ones that do work on both platforms are better on iOS. And forget about the kind of handcrafted, small-developer stuff — apps like Acme Weather, Current, and Quiche, just to name a few recent favorites — that’s all over the App Store and absolutely nowhere to be found on Android.

These apps don’t just happen to be both exquisitely crafted and exclusive to iOS (and in some cases, MacOS). They’re exquisitely crafted because they are idiomatic native apps designed to adhere to Apple’s platforms. Not all native apps are great, of course, but most great apps are native — and most great native apps are native to iOS or MacOS.

So there ought be no “alas” to describe Sofa being exclusive to Apple devices, but instead a “thank you” to developer Shawn Hickman for keeping it exclusive, and thus keeping it great.

  • βœ‡Daring Fireball
  • Rory Goss’s Accessibility Story
    Feature story and short film, well worth watching, from Apple: One winter day in January 2024, 16‑year‑old Rory Goss experienced something jarring while in construction class at Abbey Christian Brothers’ Grammar School in Newry, Northern Ireland. He could no longer see the whiteboard at the front of the room. As a straight‑A student in 11th grade, Rory was in the midst of studying for his A‑levels and was about to start applying to university. Passionate about
     

Rory Goss’s Accessibility Story

16 April 2026 at 15:00

Feature story and short film, well worth watching, from Apple:

One winter day in January 2024, 16‑year‑old Rory Goss experienced something jarring while in construction class at Abbey Christian Brothers’ Grammar School in Newry, Northern Ireland. He could no longer see the whiteboard at the front of the room.

As a straight‑A student in 11th grade, Rory was in the midst of studying for his A‑levels and was about to start applying to university. Passionate about golf and cars, and eager to start driving lessons, he had no idea what was happening to his eyesight.

Within weeks, he was diagnosed with Leber’s Hereditary Optic Neuropathy, a rare genetic condition that damages the optic nerve and can lead to sudden, severe vision loss. Over the next six months, his vision deteriorated by 95%, meaning he was legally blind as he began his 12th grade exams.

Apple just posted this feature this week, but it’s serendipitously aligned with my recent (and not-so-recent) posts about the screen zooming features in MacOS and iOS. Goss zooms in and out with extraordinary dexterity and fleetness. It’s quite extraordinary. Particularly moving for me is his illustration — created on an iPad, using Apple Pencil — where he attempts to illustrate what his vision now looks like.

  • βœ‡Daring Fireball
  • Bonus Thought Regarding the Name β€˜iPhone Ultra’
    One more thought re: the item I posted this week speculating on what Apple will name their much-rumored two-screen folding iPhone this year. If they do name it “iPhone Ultra”, I think Apple using that name for the folding iPhone will imply that they have no plans whatsoever to ever make a “rugged” iPhone — a model akin to Apple Watch Ultra. I suspect Apple has no plans for a dedicated rugged iPhone. People who want that just buy extra-thick cases for
     

Bonus Thought Regarding the Name β€˜iPhone Ultra’

16 April 2026 at 15:26

One more thought re: the item I posted this week speculating on what Apple will name their much-rumored two-screen folding iPhone this year. If they do name it “iPhone Ultra”, I think Apple using that name for the folding iPhone will imply that they have no plans whatsoever to ever make a “rugged” iPhone — a model akin to Apple Watch Ultra.

I suspect Apple has no plans for a dedicated rugged iPhone. People who want that just buy extra-thick cases for regular iPhones. A watch is different. I know some people put their Apple Watches in ungainly protective “cases”, but they look hideous, which is why you see so few people using them. For aesthetically pleasing ruggedness, the watch case itself needs to be designed for it. But maybe there is a large enough potential market for such an iPhone — especially if such a device had significantly longer battery life than any regular iPhone, as an Apple Watch Ultra does relative to a regular Apple Watch.

But if Apple calls the folding iPhone “Ultra”, stop holding your breath for such an Apple-Watch-Ultra-style iPhone. In the same way that “Air” means very different things on Mac, iPad, and iPhone, so too might “Ultra”.

  • βœ‡Daring Fireball
  • Apple Pay Express Transit Mode, When Used With a Visa Card, Is Vulnerable to Scam Tap-to-Pay Readers
    Juli Clover, MacRumors: The process requires the victim to have Express Transit Mode enabled for payments, and a Visa card linked for those payments, among other steps. As it turns out, it’s a Visa-related security loophole rather than an iPhone issue, and it doesn’t work with a Mastercard or an American Express card because other cards use different security methods. It also doesn’t work with Samsung Pay on Samsung devices, and it requires the specific combination of a Vi
     

Apple Pay Express Transit Mode, When Used With a Visa Card, Is Vulnerable to Scam Tap-to-Pay Readers

16 April 2026 at 18:43

Juli Clover, MacRumors:

The process requires the victim to have Express Transit Mode enabled for payments, and a Visa card linked for those payments, among other steps. As it turns out, it’s a Visa-related security loophole rather than an iPhone issue, and it doesn’t work with a Mastercard or an American Express card because other cards use different security methods. It also doesn’t work with Samsung Pay on Samsung devices, and it requires the specific combination of a Visa card and an iPhone. Apple told Veritasium that it’s an issue with the Visa system, but something unlikely to occur in the real world.

The video, hosted by the Veritasium YouTube channel, but starring Marques Brownlee as the victim, takes over 15 minutes before clarifying that the exploit only works with Visa cards, and only when a Visa card is set as your card for Express Transit Mode. Until then, the video implies that the exploit can work against any iPhone that has Apple Pay configured, with any sort of credit card. The technical explanation of how the hack works is pretty good though.

As I wrote a year ago (when Apple was looking for a new partner to replace Goldman Sachs as the bank for Apple Card), Visa is the most popular credit and debit card in the U.S., by a significant margin. If you don’t use Express Transit Mode, you’re safe. If you do use Express Transit Mode, I suggest any card other than a Visa.

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